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Cities Xxl Community Mod [project]

Discussion in 'Projects' started by Altiris, Feb 9, 2015.

  1. luis diogo

    luis diogo Elite

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    I agree mate. Maybe when this is available for XXL someone can make a version of TRolca's road signs. It would be crazy to have them one by one in the menus, but with the upgrade thing i guess they may also come into this game.
     
    OmniusPrime and Drazicdesign like this.
  2. Altiris

    Altiris Governor

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    Agreed, I think that was one of the best things ever added to the UIM\CP ;)
     
    Drazicdesign and OmniusPrime like this.
  3. luis diogo

    luis diogo Elite

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    Lex greenery mod could also benefit from an upgrade option. But it would still need to be divided into categories (like trolca did for the road signs). Otherwise the upgrade panel doesn't have room for all.

    And maybe someone can make a tutorial on the upgrade thing. Personaly i have changed a lot of class files in order to accomodate the menus in a more friendly way. But still don't know how to mess with the upgrades. I made some atemps with no sucess.
     
    OmniusPrime likes this.
  4. OmniusPrime

    OmniusPrime Elite

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    Altiris,
    Thanks for continuing to work on the CM by helping to bring some of the UIM features to it. Never say Never! :ROFLMAO:
     
    Drazicdesign likes this.
  5. Drazicdesign

    Drazicdesign Ambasidor

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    Hello Altiris,
    First of all, I wish you a great New Year! (y)

    And I allow myself to ask you news,

    Have you been able to take the time to work on the new CM?

    Again thanks for everything you do!:)
     
    Myname and Pepino like this.
  6. Pepino

    Pepino Mayor

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    Hi there,
    I was wondering if it would be possible to add "RAILWAY" button in the transportation menu. I didn't want to ask earlier as I wasn't sure I would ever actually release it. :notworthy:
     
  7. kipate

    kipate Governor

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    More menu locations would be highly appreciated in general :D
     
    Drazicdesign and BahadirB like this.
  8. luis diogo

    luis diogo Elite

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    Yes Pepino, your mod is fantastic but a proper tag would be very much usefull, since road menus are so full and getting really frustrating to play with.
     
    Drazicdesign likes this.
  9. Drazicdesign

    Drazicdesign Ambasidor

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    Hi Altiris,

    I hope you are fine,(y)

    Your knowledge of "Cities XXL" miss me, I hope to see you from time to time!:p
     
    axel, Myname, Mr.X² and 1 other person like this.
  10. SettlersGrandPa

    SettlersGrandPa Unskilled Worker

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    Dear Altiris, I do really like your mod.
    But currently I try to get rid of lots of trace/log mesdsages.
    The CXXL Community mod does flood the games log file with "LayerScript:ClearAll() called".
    I did apply this change to file "\data\design\script\siminfo\XXLCM_layerscript.lua":
    Code:
      -- LOG_ERROR(" LayerScript:ClearAll() called ")
    
    So the trace will no longer appear.
    I hope you can find a better approach for your next release!

    Thanks in advance and happy coding!
     
  11. MrRhett

    MrRhett Vagabond

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    Where's the download link?




     
  12. kipate

    kipate Governor

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    Lokentaz likes this.
  13. Drazicdesign

    Drazicdesign Ambasidor

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    Hello everyone, Hello XL NATION community,

    I am writing here to inform you about the need to update the Altiris patch "Cities XXL Community Patch".

    Indeed, these last days I took the liberty of making minor additions to the "CM" on the two files below:
    1/ - data\config\Tag.cfg
    Added following tags,
    Code:
    <Benchs/>
    <Garden/>
    <HomeFurniture/>
    <MarketStand/>
    <PublicWorks/>
    <Streetlight/>
    <TrafficSigns/>
    <TrashBin/>
    <UrbanFurniture/>
    2/ - data\design\script\interface\XXLCM_tagmanager.lua
    Added the following tags on line 85
    TagManager.filterTables.Style = {
    Code:
    "Benchs", "Garden", "HomeFurniture", "MarketStand", "PublicWorks", "Streetlight", "TrafficSigns", "TrashBin", "UrbanFurniture",
    }

    These additions allow you to easily sort with the help of the "FilterTag" window the many decorative objects.

    This leads me to ask two questions:

    A/ - Question to Altiris:
    Altiris, I ask for your agreement to modify and share the CM in version 3.0?

    B/ - Question to the community:
    In the event that we don't have an answer from Altiris (which seems entirely possible, given that the latter has not connected for some time), do you think that it is preferable that I share with you, this new version of CM3.0?

    And if so, do you think it's worth me sharing this new version by creating a new resource post on the XL NATION site?

    Waiting for your answers,

    Drazicdesign, :)
     
    Altiris and kipate like this.
  14. kipate

    kipate Governor

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    Maybe give Altiris a week or two to reply, otherwise I would say that an update would probably be the best solution. If we have too many different patches, everyone gets lost :D
     
    Drazicdesign and Project_Oz like this.
  15. skullz613

    skullz613 Administrator
    Staff Member

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    The last one was XXL_Altiris_CommunityPatch_v2.09a but I can't find where it was posted now.
     
    Drazicdesign likes this.
  16. Lexxa

    Lexxa Skilled Worker

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    Yes please
     
    Drazicdesign likes this.
  17. Drazicdesign

    Drazicdesign Ambasidor

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    Well guys, if I tell you "Altiris liked my post" do you believe me? :ROFLMAO::p:D(y):):whistle:


    upload_2022-9-28_22-58-11.png
     
    kipate likes this.
  18. Drazicdesign

    Drazicdesign Ambasidor

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    Well, more seriously now,

    Here is the summary of the changes made to this version 3.0


    Made by Altiris :

    1/ Added the following tags and thumbnails in the Plaza menu

    [​IMG]

    Inspired version "XL"
    upload_2022-9-28_23-40-29.png

    Code:
    <Tag>GemCity;Decoration;Furniture;MS18</Tag>
    
    <Tag>MS18;GemCity;Areas;Decoration;Nature</Tag>
    
    <Tag>MS18;GemCity;Areas;Decoration;Plaza</Tag>
    
    <Tag>MS18;GemCity;Areas;Decoration;Tile</Tag>
    
    <Tag>MS18;GemCity;Areas;Decoration;Texture</Tag>

    Made by Drazicdesign :

    2/ data\interface\ddstexture\infoscreen\full.dds

    Addition of the welcome screen to the name of Xl Nation, (for the pleasure of the eyes)
    upload_2022-9-28_23-15-43.png

    3/ data\interface\ddstexture\loading3\loading_background00, loading_background01, loading_background02, loading_background03, loading_background04, loading_background05, loading_background06,
    Addition of 6 photos of the City, (for the pleasure of the eyes)

    4/ - data\config\Tag.cfg
    Added following tags,
    Code:
    <Benchs/>
    <Garden/>
    <HomeFurniture/>
    <MarketStand/>
    <PublicWorks/>
    <Streetlight/>
    <TrafficSigns/>
    <TrashBin/>
    <UrbanFurniture/>
    5/ - data\design\script\interface\XXLCM_tagmanager.lua
    Added the following tags on line 85
    TagManager.filterTables.Style = {
    Code:
    "Benchs", "Garden", "HomeFurniture", "MarketStand", "PublicWorks", "Streetlight", "TrafficSigns", "TrashBin", "UrbanFurniture",
    }

    These additions allow you to easily sort with the help of the "FilterTag" window the many decorative objects.


    6/ Updating localization files

    ______________________________________________
    Here is the CM 3.0 patch

     

    Attached Files:

    Project_Oz, kipate and skullz613 like this.
  19. sadiemydog

    sadiemydog Executive

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    Really nice update Drazicdesign. Anyways are you the one in charge of Altiris Community Patch mod?
     
  20. Drazicdesign

    Drazicdesign Ambasidor

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    Thank you for your kind words.
    Altiris is in charge of community Mod,
    For my part, I simply found it useful to make this update.
    This is the reason why I added these tags.
    Altiris was kind enough to update the download on XL Nation,

    Do you have any questions regarding this update?
     
    axel likes this.

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