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Edzo Map, City Building Contest, Spring 2017

Tema en 'Competitions' comenzado por Mr.X², 6 de Febrero de 2017.

  1. loren banovic

    loren banovic Executive

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    I scratched the idea of a amsterdam like canal city. I'm competiting for the "best realistic city", and "best railway and stations".
    [​IMG][​IMG]
     
    A Pepino, Kitsunebi, Drazicdesign y 5 otros les gusta esto.
  2. nicknick

    nicknick Governor

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    That's definitely a good start. I like the density, the density changes and overall it definitely has a real feeling.
    From what i get, it's Citles XL?

    I would pay more attention to minor details, at least at the spots of the city around the submission photos. The red spots of the "not connected" buildings. . . you can run a small road there under the buildings to eliminate them and get them connected.

    I would also try to make smoother road / railroad curves. It's a pain all the time for me and leaves me wrecked from the effort to get it right, not always possible to get everything smooth and curvy. . . there are always limitations of the game.

    All in all i think you have a very strong eye for general planning, i already see a perimeter avenue. . . that's a strong concept you have in hands and you execute the geometry of it in a way that definitely looks real as in a real life city. I like what i see very very much.
     
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  3. kipate

    kipate Governor

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    Just don't forget to make backups frequently, guys ;)
     
  4. nicknick

    nicknick Governor

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    yes, yes, thank you for reminding. . . going to do it right away. . .
     
  5. loren banovic

    loren banovic Executive

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    Thank you very much for the tips, this will help me in expanding my city. :)
    PS I'm using xxl.
     
  6. Drazicdesign

    Drazicdesign Ambasidor

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    My first camping, thank you Monty,
    It remains in the theme of the campaign, and can also be, in the theme of holidays ....
    I think I will increase again and again the size of the campsite, I like this contest,
    upload_2017-2-13_23-16-9.png
     
    A BahadirB, Thrangar, Clemech4 y 14 otros les gusta esto.
  7. Jotape

    Jotape Mayor

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    Amazing work!
     
    A Drazicdesign le gusta esto.
  8. Gioroman87

    Gioroman87 Elite

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    [Quote = "Drazicdesign, posta: 36828, membro: 43"] Il mio primo campeggio, grazie Monty,
    Rimane nel tema della campagna, e può anche essere, in tema di vacanze ....
    Penso che aumenterà ancora e ancora le dimensioni del campeggio, mi piace questo concorso,
    [ATTACH = completa] 37079 [/ attach] [/ quote]

    Quello che è il campeggio mod? Posso averlo? peccato che i megaliti in XXL non funzionano perché per il mio progetto di città ho voluto metterli. Un'altra cosa @Drazicdesign tua strada poderale mod non è lo stesso di quello nella foto, o meglio le strade così come li vedo nella foto. Essi sono resti sicuramente migliori.nulla che rimangono un grande modder e io sempre ti seguo con piacere. una buona giornata.
     
  9. ExileOnMainSt

    ExileOnMainSt Skilled Worker

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    Drazic, just take your damn medals already :rolleyes::p

    Excellent work everyone, I'm seriously impressed so far. I have a feeling that some truly beautiful and innovative cities will be developed for this contest. I look forward to seeing all your hard work. And of course, the map is gorgeous @skullz613! Those underwater trees are...interesting ;)

    Here is what I have so far. The look I'm going for is a Northeastern American city, with suburbs and smaller towns surrounding it in the countryside.

    [​IMG]
     
    A Pepino, Drazicdesign, Mr.X² y 3 otros les gusta esto.
  10. nicknick

    nicknick Governor

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    That's a great start @ExileOnMainSt. I like it.
    Ilike what i see. . . i like how the highway winds, twists, in the grid. It is indeed how a highway would be in reality in this region.
    Don't forget to be cautious on the scyscraper's thing. . . it really has many options, many ways to do it. . . i always get a little onthe too much side of the things with the scyscrapers, i like them lol. . . still other US cities have a pretty dense high - rise CBD, other have some scyscapers and more mid-rises around.
    There is no right and wrong pick, both work, . . . still. . . there is a a wrong and right way to follow each option. I always have a difficulty to master this. . . i assume what you should be going here shoudl be a nice skyline and this can be done either wit a lot or just a few high rises.

    I think the highway is / should be a main focal point. . . so do invest time to it. I 'd try to have different densities around it. I always tend to beautify things around them, reality though is that highways, especiall an elevated highway are not always so great looking. . . they don't always have parks aside. So think of using bith parks on the side but also some gray texture. . . or get buildings very close to it and then leave some ample space with a parking lot, a vacant space next to it. . . what i am talking here is that a highway should be a very strong, serpentine thing and then a bit of a chaos aside it. . . or an ordered situation in the better areas. . . ;)

    Also, the situaiton arouind the stadium could be well. . . less "pretty". . . it's a nice arrangement the one you have done, still in reality it would be more of giant jumbo parking spaces rather than a nice park. Yes, the park IS nice, but you need some parking spots there. . . perhaps onthe other side.

    I like US cities, i have a hard time to plan one, lol, , this is a very good example. I like it and it has the potential to be a great one. I think we all have a lot of work to be done on this map. . . ugh. . . well done and i want to see more. . .
     
  11. nicknick

    nicknick Governor

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    Hahahaha. . . this! He is going full throttle, space shuttle speed for the "green city" + "parks" medal. . . and it's done on a fantastic and inspiring way. . .
     
    A Drazicdesign le gusta esto.
  12. nicknick

    nicknick Governor

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    Re the stadium:
    41°51'43.27" N 87°36'55.59" W in Google Earth is one option. . . a big commute station and a beautified area. . . i assume it had parking spaces decades ago and now it has been revamped. The way i see it, this is what you may be going for. . . a revamped area, some parking spots. . . a highway next to it. That's in Chicago.

    41°52'50.84" N 87°40'26.65" W is the parking spots thing. . . also in Chicago, some miles to the West.

    Highway = parking spots. In other words. . . if you have a highway next to it it should be bringing cars there and in large numbers. . . you surely have space there, towards the bottom of the photo to make some. . .
     
  13. kipate

    kipate Governor

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    Fantastic entry, @Drazicdesign (y)

    @ExileOnMainSt, maybe it would be good to have some kind of an additional lower lying plateau? Those high barriers look a bit odd, here is what I did in one of my cities, this way, your city won't lack access to the water.
    [​IMG]
     
    A BahadirB, Pepino, Drazicdesign y 1 persona más les gusta esto.
  14. Jotape

    Jotape Mayor

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    I changed the skyline and downtown. I hope it looks good :)

    contest_2_preview_4.jpg
    contest_2_preview_5.jpg
     
  15. XOUSTE

    XOUSTE Ambasidor

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    OMG i...haven't started yet:facepalm:
     
    A Jotape, Drazicdesign y Mr.X² les gusta esto.
  16. XOUSTE

    XOUSTE Ambasidor

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    These bugs are annoying:confused:

    20170215002824_1.jpg
     
  17. skullz613

    skullz613 Administrator
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    Don't forget guy's that you can bulldoze the trees in the water. Just takes time using XXL as we don't have access to a bulldozer mod with a bigger area.
    If this was a XXL Map editor made map there would be no trees in the water. Unfortunately as I have explained in the past (so have others) we cant do anything about trees when building maps in the old editor. Many have tried (including myself) and failed.
     
    A kipate le gusta esto.
  18. kipate

    kipate Governor

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    Smooth curves, I love'em :love:

    Well, @XOUSTE, you could try to place some totally flat plaza next to the highway (if there is a little gap between the highway and the white concrete area). Then you can avoid the bug :)
     
    A XOUSTE le gusta esto.
  19. skullz613

    skullz613 Administrator
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    Yeah I have had the triangle bug a few times now. I thought it was because I have my graphic settings really low to speed up the building process.
    I ran a path along side a river edge and filled it in and got heaps of black graphic chunks everywhere. Not sure why it happens, unless it's because the path is to close to a near vertical cliff face.
     
    A XOUSTE le gusta esto.
  20. Mr.X²

    Mr.X² Moderator
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    time to finally post a first pic that shows something more than rocks :D
    cxl_screenshot_paleto bay_16.jpg
    just a start of town #2, the south american one... still a loooooooooo²t to do
    (yet im planning to do 3 different cities on the map, just like a "little planet" :D welp, lets see how its going to end^^)
     
    A BahadirB, Pepino, Jotape y 2 otros les gusta esto.

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