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Buildings Breakwater of Stone - Decoration - XXL - XL 1.0 2021-05-14


  1. Drazicdesign
    • Cities XXL Community MOD
    Game Version:
    • Cities XL 2012
    • Cities XXL 2015
    • Cities XL Platinum
    Geographical Tag:
    • Western Europe
    Common Era Tag:
    • 1950 to 2000
    Architectural Style Tag:
    • Modern
    * Dependency Cities XXL.
    ATTENTION: To use this patch, you must first download the mod following:
    Please note, you must have the latest version,
    1 -Dependency - Tags.cfg for XXL.
    2 -Cities XXL Community Patch.
    3- Changes - Flexible Placement Mod - XXL - XL

    Place the file . patch in your "mods" folder as shown below
    C:\Program Files (x86)\Steam\SteamApps\common\Cities XXL\Paks\mods

    * Dependency Cities XL 2012 / Platinium:
    ATTENTION: To use this patch, you must first download the mod following:
    Please note, you must have the latest version,

    1 - Dependency - XL User Interface Mod
    2 - Changes - Flexible Placement Mod - XXL - XL
    3 - Dependency - Tags.cfg for XL

    - Here are two stone breakwaters.
    One with a rounded start and end,
    One with a square start and a rounded end.

    - I tried to make them as real as possible, so I chose the quality, so that affects the performance.
    These are therefore two very greedy breakwaters for your computer.
    Try them on your game in moderation. Do some tests.


    My advice for use :

    Be careful before placing them in your city.
    Indeed the breakwaters were designed by default with a height of 3 notches from the ground.
    So try placing one to see if the height is correct in relation to the road height.

    1/Otherwise build a road on the water, taking care beforehand to mount your cursor with three notches above the water.

    2/Then, build one of the breakwaters parallel to the road, and you may find that the wet stones (dark texture) are just at water level.





    Menu> Transportation> Bridge> Construction without collision.

    Saturn, JuanAcadé, Nusjung and 5 others like this.

Recent Reviews

  1. Anonymous
    Version: 2021-05-14
    Très bon mod. Bravo ! Bravo ! Bravo !
  2. Kitsunebi
    Version: 2021-05-14
    This is such a great addition to harbour areas! I love it and I need to stop me from using it all over the map :-D
  3. gadelyon
    Version: 2021-05-14
    genial. bravo pour ce travail.
  4. eduardo
    Version: 2021-05-14
    Very usefull for costal cities, well detaild, awesome as alweys! Congratulations!
  5. brendonwright1989
    Version: 2021-05-14
    Literally been waiting for this since the inception of the game. So fantastic, thank you! I wish there was something like this to create man-made beaches/canals with also, where the sand fades to a darker colour toward the bottom. Perfect for canals and rivers. All we need then is a better reflective water plaza or similar to create some awesome areas non-restricted to maps.
  6. solo
    Version: 2021-05-14
    wow these look awesome, not sure if my save game could handle them though
  7. Anonymous
    Version: 2021-05-14
    Please make toll booths for rhm cities xl/xxl
  8. lennon77
    Version: 2021-05-14
    I can't get it to work in my city. I made sure the tags.cfg and community mods were updated (put in the same folder). Delete the vampire mod as you told me on another occasion ... I also tried in a new city with USA roads, since in my city I use the standard ones, in case it was a road problem. Still, nothing. As you will see in the video, it is as if they are put on, but they are not seen.

    It's a shame because I like it as much as it looks ... and it suited me so well for my project in Barcelona.

    1. Drazicdesign
      Author's Response
      Your city seems very nice to me, in any case I like the little that I saw.
      Build the breakwater directly
      To trace the breakwater you do not need to move the cursor down.
  9. Anonymous
    Version: 2021-05-14
    FInally *_____________*
  10. Josejr55
    Version: 2021-05-14
    OMG, another amazing work, thanks again!