1. If you are going to register on XLNation, please make sure you do not use a proxy server.
    If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address.

    If your using your home or work IP address and have not received your registration email, check your spam folder.
    PLEASE DO NOT ASK TO HAVE YOUR ACCOUNT DELETED IF YOU HAVE POSTED IN THE FORUM! If so we do not delete accounts due to the mess it can make on the forum.
    Скрыть объявление

Some Questions

Тема в разделе "Modding Help Quarter", создана пользователем Sashka55, 15 янв 2015.

  1. Sashka55

    Sashka55 Skilled Worker

    Регистрация:
    26 окт 2014
    Сообщения:
    20
    Симпатии:
    38
    1) how to do a model without collison box?
    2) i wanna do a model without road connection
     
  2. Pamascus27

    Pamascus27 Mayor

    Регистрация:
    21 авг 2014
    Сообщения:
    860
    Симпатии:
    224
  3. Mr.X²

    Mr.X² Moderator
    Команда форума

    Регистрация:
    23 авг 2014
    Сообщения:
    1.338
    Симпатии:
    1.714
    1. search for or add this line to your class file
    <CollisionShape>
    <Dimension>0,0</Dimension>
    <Height>0</Height>
    <Use>0</Use>
    </CollisionShape>

    "use" must be set to 0; additionally i recommend to set dimension and height to 0 so no brown box will appear when placing the model floating in the air...

    2. search for or add this line to your class file
    <EntityPosition>
    <CollisionShape>
    <Dimension>0,0</Dimension>
    <Height>0</Height>
    <Use>0</Use>
    </CollisionShape>
    <UsePlugOrientationForSnap>1</UsePlugOrientationForSnap>
    <AllowSnapAround>1</AllowSnapAround>
    <GardenAsCarpet>0</GardenAsCarpet>
    <MustConnectToRoad>0</MustConnectToRoad>
    </EntityPosition>

    "mustconnecttoroad" must be set to 0
     
  4. Immort_al

    Immort_al Governor

    Регистрация:
    9 окт 2014
    Сообщения:
    271
    Симпатии:
    705
    Is there exist the way to import sgbin files to 3d MAX? If it is, it would answer a lot of my question.
     
  5. Nogerivan

    Nogerivan Governor

    Регистрация:
    25 авг 2014
    Сообщения:
    479
    Симпатии:
    1.024
    normally You can't, but there is a way..ask Monty
     
  6. Immort_al

    Immort_al Governor

    Регистрация:
    9 окт 2014
    Сообщения:
    271
    Симпатии:
    705
    Thank you.
     
  7. Mr.X²

    Mr.X² Moderator
    Команда форума

    Регистрация:
    23 авг 2014
    Сообщения:
    1.338
    Симпатии:
    1.714
    its a fuckin pain to do this and you need "some" experience...
    you can use ninjaripper or a similar program to rip sgbin geometry to 3ds max
    there are tutorials on the web, but still, its a pain
     
  8. Immort_al

    Immort_al Governor

    Регистрация:
    9 окт 2014
    Сообщения:
    271
    Симпатии:
    705
    Yeah I've already realized it, after look at some tutorials, and it won't give me the answers for my question. I just need finished 3d max models to use them like example, that would be better way for me to start modeling. Maybe is someone find here to be kind to give me finished 3d max models, which I can use just like example?
     

Поделиться этой страницей