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Ploppable Oldtimer-Cars 1.3

cars, car, vehicle, vehicles, oldtimer, ploppable

  1. KingOfWombats

    KingOfWombats Skilled Worker

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    KingOfWombats submitted a new resource:

    Ploppable Oldtimer-Cars - cars, car, vehicle, vehicles, oldtimer, ploppable

    Read more about this resource...
     
    Sin City 5 gefällt das.
  2. Monty

    Monty Governor

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    Hey, Congrats on your first mod released!

    I noticed the patch file was a bit big for a car (or even for a building) so I'll checked the contents and I noticed you used a 8192x8192 texture map. That's too big, I'm afraid. Not even buildings use that texture size, to put things on perspective maps use 4096x4096 for terrain textures. The triangle count of the model was high too. not crazy high, but it would be nice if you could keep them under 2500 triangles, which is the recommended triangle count for vehicles.

    Here you can find some info about the techncial aspects of vehicle models:
    Modding - 3D - Vehicle Technical Information

    It would be great if you could make your models with characteristics more close to the recommended ones, that way we'll keep the game running smooth even with many mods. (well, it will crash eventually as usual :p )

    If you need any help, write me a PM or ask in the forums (I don't check them that often) I have some experience modding vehicles.

    Cheers!
     
  3. KingOfWombats

    KingOfWombats Skilled Worker

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    I made a smaller texture map and reduced the amount of polygons to about 2500.
    But a new problem occured. I made the second vehicle and imported it to cities xl. Now the model of the first vehicle got replaced with the model of the second vehicle, now I have the second vehicle twice (only the model got replaced, the layout file and the interface picture are just right.).
    I don't understand this, becuase i named the two models differently and in the class file, I wrote the right sgbin. files.
     
  4. Monty

    Monty Governor

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    That sounds like an error in the file path/file names, I can't think another reason why it would happen. Are you sure you replaced your old patch with the new one?
     
  5. KingOfWombats

    KingOfWombats Skilled Worker

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  6. KingOfWombats

    KingOfWombats Skilled Worker

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  7. KingOfWombats

    KingOfWombats Skilled Worker

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  8. Sin City 5

    Sin City 5 Unskilled Worker

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    where is it in menu? thx
     
  9. Steven H. Endermann

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    These files are big for cars. Anyway, thank you for these. Have you ever considered making ploppable people, or modern vehicles, like a red Dodge Ram 1500 with a couch and cooler welded into the bed, a full chrome finish, and jacked-up wheels? Okay, I was just messing with you about the Dodge Ram, but please keep 'em coming. These are cool.
     

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