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Porto Nuevo

A Place To Feel Good!

  1. Inan

    Inan Governor

    Lid geworden:
    24 aug 2014
    Berichten:
    393
    Leuk Bevonden:
    1.155
    Inan submitted a new resource:

    Porto Nuevo - Extraordinary!

    Read more about this resource...
     
    TR_DeXteR vindt dit leuk.
  2. Inan

    Inan Governor

    Lid geworden:
    24 aug 2014
    Berichten:
    393
    Leuk Bevonden:
    1.155
  3. kipate

    kipate Governor

    Lid geworden:
    23 aug 2014
    Berichten:
    2.383
    Leuk Bevonden:
    2.981
    Registreren or to view Spoiler content!
    One of the best selfmade constructions that I have seen so far, good job (y)
    Now go and refine your airport, damn it :p
     
    Inan vindt dit leuk.
  4. kipate

    kipate Governor

    Lid geworden:
    23 aug 2014
    Berichten:
    2.383
    Leuk Bevonden:
    2.981
    Damn, you knew what you were doing when you replied to my anonymous rating, didn't you?
     
  5. Inan

    Inan Governor

    Lid geworden:
    24 aug 2014
    Berichten:
    393
    Leuk Bevonden:
    1.155
    You mean this?

    Anonymous
    Another one of your masterpieces!
    Friday at 11:37 PM Report
    [​IMG]
    Author's Response
    Thank you!

    What's wrong with it?
     
  6. Kurtis Edwards

    Lid geworden:
    30 aug 2014
    Berichten:
    315
    Leuk Bevonden:
    290
    I just wanna say I am kicking the 'Inan' fix out the door. :p Just joking! I hate this city because it's so pretty and I love it.
     
    Inan vindt dit leuk.
  7. Inan

    Inan Governor

    Lid geworden:
    24 aug 2014
    Berichten:
    393
    Leuk Bevonden:
    1.155
    lol thanks. I have to say, i am indeed a bit proud of it, because the city was in my mind for a longer time already, and it really became as i wanted it. I really like this firenze pack and this kind of cities. This small buildings are amazing. Also the map skullz made for me on my request comes along almost the way i wished.

    What's about your Port Brocoby? I hope i did not miss an update?
     
  8. Kurtis Edwards

    Lid geworden:
    30 aug 2014
    Berichten:
    315
    Leuk Bevonden:
    290
    No, like I told Obelics, my school work is hard. I just finished up an essay on the Congo Wars, and it was quite challenging. So complex, so apocalyptic.

    Na, I love Skullz maps, I just hate deleting all the trees and having 'see-thru' water. lol.

    I really wanna build a small area of village like you did though. I might put my big city on hold for awhile. The thing is going to take over a year to complete anyway.
     
  9. Kurtis Edwards

    Lid geworden:
    30 aug 2014
    Berichten:
    315
    Leuk Bevonden:
    290
    Do you know how to make switchbacks for building roads up a steep hill? If not, I could show a really easy method. That would be my only critique of this city, there would be more roads that are switchback to connect the cities.
     
  10. Inan

    Inan Governor

    Lid geworden:
    24 aug 2014
    Berichten:
    393
    Leuk Bevonden:
    1.155
    Yeah, education is more important, good luck for your essay (such a sad topic). There is an easy way to delete trees on a map, also in water. Just zoom out on the maximum height (Birdview), then switch to a night time. You can easily recognize all trees in that way, it just took me a few seconds to delete them.

    Whatever you will gonna do, i am sure your city comes along nicely, you have such an good eye for realism, i wonder why you still haven't released an CJ yet? And yes, maybe you can show me a way how to handle steep roads better :)
     
  11. Kurtis Edwards

    Lid geworden:
    30 aug 2014
    Berichten:
    315
    Leuk Bevonden:
    290
    oh my god! I never thought to look at how the trees looked in night view. Such a simple but genius idea. Thankfully, the new XXL maps don't have that problem. But, it's awesome to know for Skullz; some of them I do want to use.

    [​IMG]

    Oh, you build with different segments so the road stays separate.. if you build with one type the entire road becomes 1 single road which makes it all that much harder. I like to end with one segment but you don't have to. Plan your intersections before doing this to save time. This is the best tutorial I can do. HAHAHA.
     
    Inan vindt dit leuk.
  12. xman90

    xman90 Unskilled Worker

    Lid geworden:
    8 jan 2016
    Berichten:
    12
    Leuk Bevonden:
    2
    this is a mod you download?or in the game?
     
  13. Inan

    Inan Governor

    Lid geworden:
    24 aug 2014
    Berichten:
    393
    Leuk Bevonden:
    1.155
    It's a mod: Offices - Architect office :) The decorations are several mods.
    I don't know if it's XXL compatible...
     
  14. Inan

    Inan Governor

    Lid geworden:
    24 aug 2014
    Berichten:
    393
    Leuk Bevonden:
    1.155
  15. selodinger

    selodinger Governor

    Lid geworden:
    2 nov 2015
    Berichten:
    263
    Leuk Bevonden:
    527
    Inan vindt dit leuk.
  16. Inan

    Inan Governor

    Lid geworden:
    24 aug 2014
    Berichten:
    393
    Leuk Bevonden:
    1.155
    Thank you! Despite all the bugs and issues the game has, it still offers some nice default buildings! It is an in-game-building, you can find it in T1 - Heavy Industry. :)
     
    selodinger vindt dit leuk.
  17. XOUSTE

    XOUSTE Ambasidor

    Lid geworden:
    1 feb 2015
    Berichten:
    266
    Leuk Bevonden:
    1.762
    Bathing zone looks cute !!!(y)
     
    Inan vindt dit leuk.
  18. kipate

    kipate Governor

    Lid geworden:
    23 aug 2014
    Berichten:
    2.383
    Leuk Bevonden:
    2.981
    I guess he means the fishing wharf, though. Not sure, but I think it came with some unlocker...
     
  19. Inan

    Inan Governor

    Lid geworden:
    24 aug 2014
    Berichten:
    393
    Leuk Bevonden:
    1.155
    Me too. Hmm, i thought it is an default building of the game (Platinum), i had no idea it's there due to an unlocker mod...
     
  20. selodinger

    selodinger Governor

    Lid geworden:
    2 nov 2015
    Berichten:
    263
    Leuk Bevonden:
    527
    Kipate,that's right. I meant fishing wharf. Then I got the unlocker mod. All good now.
     

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