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Dig Area Tool 2.2

Dig Area Tool

  1. nicko2u

    nicko2u Governor

    Регистрация:
    22 авг 2014
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    1.108
    nicko2u submitted a new resource:

    Dig Area Tool - Dig Area Tool

    Read more about this resource...
     
  2. nicko2u

    nicko2u Governor

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  3. scopigno

    scopigno Vagabond

    Регистрация:
    10 фев 2015
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    Doesn't work with Cities XXL (2015).
    After clicking on the icon, the area cursor appears for half a second then it changes to the terraform cursor.
    I think you can make it work just by changing the icon location on the menu.
     
  4. scopigno

    scopigno Vagabond

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    10 фев 2015
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    I managed to change the icons location with the help of Cities XL PakUnpak, here are the steps.
    1. Unpack the mod with Cities XL PakUnpak.
    2. Navigate to <unpacked folder>\data\design\buildings\construction\plaza\
    3. Open each of these files in notepad or other text editor program.
    4. Change the 3rd line from: <Tag>MS18;GemCity;Terraform;Decoration</Tag> to: <Tag>MS18;GemCity;Areas;Decoration;Nature</Tag>
    5. Compile the data folder with Cities XL PakUnpak.
    6. Replace the old version with the new one.
    That is it, now the icons should be with the other plazas.
     
  5. nicko2u

    nicko2u Governor

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  6. Mr.X²

    Mr.X² Moderator
    Команда форума

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    23 авг 2014
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    Симпатии:
    1.714
  7. nicko2u

    nicko2u Governor

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    not sure I guess cause peeps just come here :)
     
  8. Ashel

    Ashel Skilled Worker

    Регистрация:
    25 авг 2014
    Сообщения:
    32
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    3
    Cities XL Platinum crash with 2.0 version
     
  9. khglizzy

    khglizzy Vagabond

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    18 янв 2015
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    ^ same with Ashel, game wont start with 2.0 version
     
  10. luioutoi

    luioutoi Vagabond

    Регистрация:
    24 сен 2014
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    2
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    I'm afraid the game crashes when I try to start it up with this mod in XL PLATINIUM
     
  11. nicko2u

    nicko2u Governor

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  12. ronrn

    ronrn Governor

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    31 окт 2014
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    A mod, such as this one, subscribed to at Steam...
    should it update automatically if it has been moved into a sub-folder (mods categorized by author)?
     
  13. nicko2u

    nicko2u Governor

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    not sure the version on steam is v2.0 for XXL
     
  14. nicko2u

    nicko2u Governor

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    I think it will update automatically on steam if I add a new file, but it might get placed in Paks/Mods/ or whatever destination the author specifies.
     
  15. nicko2u

    nicko2u Governor

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  16. ronrn

    ronrn Governor

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    You are correct sir. Based on your last update to the dig tool:

    Steam updates are placed (typically) in the Packs/Mods folder and do not reach sub-folders.
    Steam's user settings ~/path/~ options allow downloads to different drives, but are not folder specific.

    see...old dogs can learn new tricks.

    So, I need to continue monitoring my mods closely so I don't end up with .patch files that may cinflict with each other.
    That's ok, I prefer to get mods here at XLNation and manually install them.
    Thanks for the feedback...and the great mods too.
     
  17. Supersnake

    Supersnake Mayor

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    31 авг 2014
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    Nice work, nicko. This tool is a must have.
    About the menu location: shouldn't be in the terraforming options?
     
  18. nicko2u

    nicko2u Governor

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    yep but it doesn't work in that menu for XXL that is why it is now in Decoration - Areas.
    Just use the Custom Content button to filter them.
     
    Supersnake нравится это.
  19. Tracy

    Tracy Vagabond

    Регистрация:
    5 янв 2015
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    5
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    Great mod but would really like to have a tutorial on how to use it properly. Please help...
     
  20. Skater27

    Skater27 Executive

    Регистрация:
    30 авг 2014
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    173
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    18
    I find the "raise" is too big. I would like one the raises only one level instead to two.
     

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